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New Switch 2 specs show large performance dip in undocked mode

While Nintendo offered an official spec sheet for the Switch 2 last month, neither it nor an accompanying blog post from chip-making partner Nvidia provided many specific numbers for the upcoming console’s raw CPU and GPU horsepower. Today, though, Digital Foundry is offering what it calls “rock-solid confirmation” of the system’s final tech specs, adding detail and clarity to years-old leaks and educated speculation on the system’s internals (which turned out to be largely reliable in the end).

Unlike the Switch—which basically used an off-the-shelf Nvidia Tegra T1 chip—Digital Foundry says the Switch 2 is using “very much custom silicon designed specifically for Nintendo and for mobile gaming.” You can see what that means in terms of raw hardware performance in the tables below.

Switch 2Switch
Docked
(Quality)
Undocked
(Performance)
Docked
(Quality)
Undocked
(Performance)
CPU clock998 Mhz1101 Mhz1020 Mhz1020 Mhz
GPU clock1007 Mhz561 Mhz768 Mhz460 Mhz
Ray-tracing20 gigarays/sec10 gigarays/secN/AN/A
Memory bandwidth102GB/s68GB/s25.6GB/s21.3GB/s
Switch 2Switch
TotalSystem
(reserved)
TotalSystem
(reserved)
CPU cores8241
Memory12GB (LPDDR5X)3GB4GB0.8GB
Switch 2Switch
CPU architecture8x ARM Cortex A78C4x ARM Cortex A57
GPU architectureAmpereMaxwell
CUDA Cores1536256
Memory interface128-bit/LPDDR564-bit/LPDDR4

Glancing at those numbers, it’s easy to pick out a large difference between the system’s performance in docked and undocked modes; its CPU and GPU clocks and memory bandwidth all increase substantially when plugged into a TV. Those differences could help explain why the Switch 2 dock uses an active cooling fan, unlike the much simpler TV-connection dock on the original Switch.

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Source: https://arstechnica.com/gaming/2025/05/new-switch-2-specs-show-large-performance-dip-in-undocked-mode/

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