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Ray tracing is improved with Nvidia’s DLSS 3.5, and it’s cruising to Cyberpunk 2077 this week

A screenshot from Cyberpunk 2077
Image: CD Projekt Red

the first game to support Nvidia DLSS 3.5, the latest version of the chipmaker’s upscaling technology. The update will arrive on September 21st with Update 2.0 — just days before the launch of the game’s Phantom Liberty expansion.

DLSS 3.5 uses a new technology called Ray Reconstruction, which Nvidia describes as an AI-powered technique that enhances the quality of ray tracing. Ray Reconstruction swaps “hand-tuned denoisers” with an AI network trained by a supercomputer that should result in higher-quality pixels between sampled rays.

Additionally, DLSS 3.5 is trained using five times more data than DLSS 3. It should also be able to identify different ray-traced effects to “make smarter decisions about using…

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Author: Emma Roth. [Source Link (*), The Verge – All Posts]

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