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Darkest Dungeon 2 is an awkward sequel, but I can’t stop playing it
The worst thing you can do when playing Darkest Dungeon 2 is compare it to its beloved 2016 predecessor. Darkest Dungeon was essentially a 2D XCOM, complete with a base that you managed and upgraded over a long campaign.
Darkest Dungeon 2 is decidedly not that. Instead, it’s a roguelite.
Rather than embarking on a long campaign filled with dozens of units to manage and upgrade as you did in the first game, here, you go on one-and-done “runs” with a stable cast of characters. As you play, you collect a meta-currency to unlock new items and upgrade your characters, stats, and stagecoach between runs.