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Hands-on with Tears of the Kingdom’s Zelda-meets-Minecraft construction set
Enlarge/ Enough taking in majestic beauty, it’s time to build! (credit: Nintendo)
For decades, solving puzzles and figuring out how to advance in Zelda games followed a well-established pattern. You’d hunt around a dungeon for a key item, use that item to get around some obstacle and/or beat a new boss, then explore the overworld until you found an area that was newly accessible with your shiny new item.
After spending an hour or so playing a near-final build of Tears of the Kingdom, it seems clear that the newest Zelda sequel is determined to go even further in letting players craft their own creative solutions to the game’s challenges. In doing so, though, the game seems to have gotten even further from the basic Zelda gameplay loop that served the series so well for so long.